Bukkit获取玩家此时面对的方块
public static Entity getNearestEntityInSight(Player player, int range) {ArrayList<Entity> entities = (ArrayList<Entity>) player.getNearbyEntities(range, range, range); ArrayList<Block&g
public static Entity getNearestEntityInSight(Player player, int range) {ArrayList<Entity> entities = (ArrayList<Entity>) player.getNearbyEntities(range, range, range); ArrayList<Block&g
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